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Triangle of Chaos's Gopherito-style pests are fan-made miniature derivatives inspired by the Go gopher.
The Go gopher was created by Renee French. Go gopher images are licensed under Creative Commons Attribution 4.0.
Triangle of Chaos is independent and is not affiliated with, endorsed by, or sponsored by Google or the Go project.
Three players. One triangle. You guard the wall at the bottom of your screen while two rivals defend the other two edges. Keep the ball out of your net — and knock it into theirs.
Points & ranks. Every Practice match and Solo round earns points: paddle hits, goals, skill shots (smashes, glove catches), wins, last-life comebacks and cleared rounds. Your first win of the day counts double. Easy bots pay a quarter after three matches a day. Ranks never drop.
Sixteen fighters stand between you and the Solo Ladder title. Tap one to read their story.
You versus two AI opponents on one device. Pick the difficulty (Easy → Hard), dial in the pests and house rules, and play locally, even offline once the game is cached. Online features require a successful update check.
Three humans, one live match. Share your room code or invite link; empty seats fill with AI. The host sets the rules and everyone syncs up.
Tune every match in Game Setup:
Uninvited troublemakers who crash the field. Toggle them per match — from a lone Gopherito to all-out Chaos.








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